How many times have you approached a door and found yourself struggling to open it?

Maybe you went in for a push on a pull door, or a pull for a push door, either way, somehow you were bested by an inanimate object.

Confusing doors may be everywhere, but we have some good news, they are not your fault!

Today on Ever Widening Circles (EWC), we are going to talk about something we all frequently encounter but very often overlook; bad design. Now, the word design makes some people recoil, very often “design” is associated with lofty things like particularly uncomfortable but beautiful chairs, or elegant objects that are to be looked at but not touched. This is not the kind of design we are talking about here.

We are talking about the kind of design we encounter on a daily basis. Doors, light switches, tea kettles, confusing buttons, showers, everyday places where we interact with objects and interfaces people have designed. Sometimes this is done well, other times we are left crashing into a glass door with a hot coffee in hand, or standing in a new shower unable to figure out how to change the water temperature from freezing.

To show us exactly why that confusing door isn’t your fault, here’s the great YouTube Channel Vox in collaboration with one of our favorite podcasts 99% Invisible

*Language note: There are some bleeped swear words in this video brought on by bad design.

Via: Vox 1

See, running into that door wasn’t your fault! But how does having fewer confusing doors around prove it’s still an amazing world?

Living in a world where designers and innovators have a human-centered approach is vital. Every day we interact with thousands and thousands of tiny design choices someone, somewhere, has made, and the more those little choices are made with you, the user, in mind, the more easily we all walk through the world.

All of the tiny frustrations we run into with bad design add up. Bad doors, confusing technology, inscrutable signage, they all make our lives harder than they have to be. When the people creating the next generation of things cares about how you will interact with them, the easier all of our lives become.

Beyond knowing that the future of innovation is in good hands, being aware of good and bad design as a “non-designer” is like being able to read a secret code. The next time you find an interaction with a designed thing leaving you feeling good, take a moment to pause and reflect on why. The answer is, most likely, good design.

With your new found “design-vision” you’ll probably find yourself walking around with a greater appreciation for people’s creative power and find greater joy in the subtle things.

Sometimes it just takes the smallest shift of perspective or the tiniest bit of well-placed novelty to serve as a reminder that it’s still an amazing world!

Stay beautiful & keep laughing!

-Liesl

Celebrate more of What makes this World Amazing!

If you want to try out something novel, and fun, give the Surprise Me button in our sidebar a try! It will take you on a random adventure into our incredible archive of reasons why it’s still an amazing world!

Oh, and make sure that you become a subscriber so you never miss your daily dose of optimism from us!

Notes:

  1. “It’s Not You. Bad Doors Are Everywhere.” YouTube. Vox, 26 Feb. 2016. Web. 27 June 2017. <https://www.youtube.com/watch?v=yY96hTb8WgI>.

Liesl Ulrich-Verderber

COO Ever Widening Circles

Liesl is a camera-toting traveler, a global story seeker, and an aspiring—but more often floundering—yoga lover. She can be found on Instagram @Liesl.UV